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Can cinemachine cameras show different layers with different culling masks on the same screen?

Discussion in 'Cinemachine' started by rhyswittingslow, Oct 17, 2019.

  1. rhyswittingslow

    rhyswittingslow

    Joined:
    Feb 24, 2016
    Posts:
    11
    I'll use a reference for my game, what I'm trying to do is have all my objects rendered in scene and when i pick up an object i want that to overlay over the top of everything. A "simple" first person hack to have picked up objects not clip through others but with cinemachine its very confusing.
    I've attached a file to show that its doing.
     

    Attached Files:

  2. Gregoryl

    Gregoryl

    Unity Technologies

    Joined:
    Dec 22, 2016
    Posts:
    7,719
    I don't quite understand your problem, but if it's related to culling then Cinemachine won't interfere. Cinemachine just moves the camera around. The camera has a culling mask. The two are orthogonal.