Search Unity

Can anyone recommend some shaders for environment surfaces for mobile?

Discussion in 'General Graphics' started by Meltdown, Dec 9, 2020.

  1. Meltdown

    Meltdown

    Joined:
    Oct 13, 2010
    Posts:
    5,822
    I have a mobile build of my game, and currently use the built in mobile diffuse/bumped diffuse/bumped specular shaders for the track surfaces for my racing game.

    And as we all know, the Standard shader kills performance on mobile devices, so I avoid these.

    Are there any 3rd party shaders that are performant on mobile you can recommend that look good?

    Any asset store recommendations?

    Thanks