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Cameras not syncing after update to 2.3.3

Discussion in 'Cinemachine' started by BrandStone, Apr 17, 2019.

  1. BrandStone

    BrandStone

    Joined:
    Jul 21, 2014
    Posts:
    79
    I have multiple camera blends for different attacks.
    After I updated today from 2.2.8 to 2.3.3 each time a new camera is activated, it aims at a preferred location.
    I want to keep the camera's orientation whenever I transition from one camera to another.

    Here is a video illustrating this issue:

     
  2. Gregoryl

    Gregoryl

    Unity Technologies

    Joined:
    Dec 22, 2016
    Posts:
    7,658
    Have you tried enabling Inherit Position in the vcams that are blending?

    upload_2019-4-17_8-47-10.png
     
  3. BrandStone

    BrandStone

    Joined:
    Jul 21, 2014
    Posts:
    79
    The cameras already have this option enabled.
     
  4. Gregoryl

    Gregoryl

    Unity Technologies

    Joined:
    Dec 22, 2016
    Posts:
    7,658
    Can you show me the inspectors for the 2 vcams in question?
     
  5. BrandStone

    BrandStone

    Joined:
    Jul 21, 2014
    Posts:
    79
    Aim camera:
    upload_2019-4-17_16-22-32.png
    upload_2019-4-17_16-25-34.png

    Combat camera:
    upload_2019-4-17_16-24-8.png
    upload_2019-4-17_16-26-16.png
     
  6. Gregoryl

    Gregoryl

    Unity Technologies

    Joined:
    Dec 22, 2016
    Posts:
    7,658
    It could be a bug that's been fixed in the latest. Would you be willing to try out the latest preview version of CM to see if it's fixed? To do that:

    With a text editor edit your project's Packages/manifest.json file and add this line:
    "registry": "https://staging-packages.unity.com",
    immediately before the "dependencies" line. Then open Package Manager, and you will see the experimental and unpublished content in addition to full-fledged releases. Use at your own risk.
     
  7. BrandStone

    BrandStone

    Joined:
    Jul 21, 2014
    Posts:
    79
    Yes, it is indeed fixed in this upcoming version.
    Thanks a lot for the help! :)
     
    Gregoryl likes this.
  8. SurbhiPrakashLS

    SurbhiPrakashLS

    Joined:
    Feb 5, 2019
    Posts:
    4
    Hello @Gregoryl, I am using unity 2019.1 and CM 2.2.8. i have recently update unity(2018.3.5 to 2019.1) for my project, and getting errors like
    "Packages\com.unity.cinemachine@2.2.8\Runtime\Timeline\CinemachineShot.cs(3,19): error CS0234: The type or namespace name 'Timeline' does not exist in the namespace 'UnityEngine' (are you missing an assembly reference?)"

    This is my package manager. How to i update CM from 2.2.8 to 2.3.3?

    Please Help!
     

    Attached Files:

  9. Gregoryl

    Gregoryl

    Unity Technologies

    Joined:
    Dec 22, 2016
    Posts:
    7,658
    Click here:

    upload_2019-4-29_9-51-46.png