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Camera view is inverted?

Discussion in '2D' started by yawnm3, Dec 20, 2014.

  1. yawnm3

    yawnm3

    Joined:
    Dec 20, 2014
    Posts:
    10
    Hi, I would like to know if the camera front (viewing point of player) is actually on the positive or negative side of the z-axis? Or I have done something wrong to my project? When I move my sprites to the positive side of z-axis, the game scene only shows my character. No background, nothing..o_Oo_Oo_O
     
  2. vakabaka

    vakabaka

    Joined:
    Jul 21, 2014
    Posts:
    1,153
    just move camera back away on z - axe (set -100 on z or 100 if inverted :D).
     
    yawnm3 likes this.
  3. yawnm3

    yawnm3

    Joined:
    Dec 20, 2014
    Posts:
    10
    Thank you. The camera view is perfect once again xD No idea what I played around in Unity until the problem occurs