Hello friends of unity! I'm building a moving platform.It's a cube. It has a box collider to stand on. It has a box collider with IsTrigger set to true. When the player triggers the collider, he is attached to the moving platform by making the platform his parent. ( Like i saw people do in Tutorials ) Moving with the platform with the player works fine. However, when the platform moves up, the camera sometimes stutters a little as if the player is colliding with the platform and i dont know why, because he should be moving with the platform as it's child object, right?