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Resolved Camera stops tracking when clicking out of game window

Discussion in 'XR Interaction Toolkit and Input' started by FishStickies94, Dec 17, 2020.

  1. FishStickies94

    FishStickies94

    Joined:
    Jul 27, 2019
    Posts:
    70
    Finally upgraded to the new XRT and straight the way there is a major issue. Whenever I click on anything to take focus away from the game window, i.e. move something in the scene the camera stops tracking to the headset movement. This is pretty serious flaw.

    How do I get this to stop happening or do I need to downgrade.

    Edit: Just read this an intended feature. This is a seriously flawed decision.
     
    Last edited: Dec 17, 2020
  2. Matt_D_work

    Matt_D_work

    Unity Technologies

    Joined:
    Nov 30, 2016
    Posts:
    202
    It was actually a bug with the new input system. It's fixed it we're just waiting on the next input system version to roll out.

    until then. you can use the Input System debugger to turn on "Lock input to game mode". its under
    Window -> Analysis -> Input Debugger

    then the options drop down (top right of the input debugger) will have the "lock input to game mode" option.
     
    FishStickies94 likes this.
  3. FishStickies94

    FishStickies94

    Joined:
    Jul 27, 2019
    Posts:
    70
    Thanks for the swift responce. I read into main XRT thread that it was only a maybe to it changing but glad to hear it's being fixed.