Hi, I was trying to find a solution for my issue, but it seems there's no direct answer yet. I'm using Cinemachine and I set up Joystick inputs to control my camera. I'm using the same "Mouse X" and "Mouse Y" names, so the player can choose between joystick or keyboard/mouse. Mouse Y (vertical orbit) works fine. It goes up and down just fine. Mouse X however keeps spinning to the right as soon as I hit play. I noticed that Mouse X has a value of -1 when I press play. I tried changing the dead zone to 0.19 (default one for joysticks) it didn't work. Then I tried 0.9999 (it didn't work), then I tried 1 and it fixed the spinning issue, however I can only rotate to the left (value 1), when I try to rotate right the value stays on 0. I tested my controller and it looks like the sensitive is working and I never had any issue with it. So I assume this is not hardware. Can anyone help me, please?