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camera settings

Discussion in 'Editor & General Support' started by botroda, Apr 10, 2020.

  1. botroda

    botroda

    Joined:
    Sep 25, 2018
    Posts:
    5
    Using version V2017.4.24f1 on a Mac running Catalina and Unity runs fine. I'm trying to figure out how to change camera settings to capture some hirez screenshots using Saad Khawaja's tool Instant Hi-Res Screenshot. Camera settings I'd like to adjust would be focal length, using different lens and depth of field alterations. I use Maya and it's easy to change these in the Attributes window for a camera.

    Are there functions like this that can be adjusted in Unity? Any help would be greatly appreciated. Thanks!
     
  2. Joe-Censored

    Joe-Censored

    Joined:
    Mar 26, 2013
    Posts:
    11,847
    Unity implements these with physical camera options and their post processing stack. Physical cameras were added to Unity with 2018.2 and expanded in 2018.3. The post processing stack is usually installed as an optional package through the package manager starting with 2018.1, though the post processing github still says it supports as far back as 2017.2. I'd assume you would just grab it from the github for 2017 versions.

    https://docs.unity3d.com/Manual/PhysicalCameras.html
    https://docs.unity3d.com/Packages/com.unity.postprocessing@2.3/manual/Depth-of-Field.html
    https://github.com/Unity-Technologies/PostProcessing
     
  3. botroda

    botroda

    Joined:
    Sep 25, 2018
    Posts:
    5
    Joe, thanks for your reply and helpful information. I’m a noobie with Unity and am not familiar with github. Is there a downloads/plugins page I search for at github.com? Then search for “physical camera”?
    Thanks again for your help.