Hi everyone, I am developing a game with Unity which I would like to play with the HP Reverb G2. Do I have to connect the camera and the controller through the XR plug-in or through the WMRT? Or is it also possible with the steam VR plugin? I've already tried everything, but nothing worked ..
For the ReverbG2 and other WMR headsets, you need the OpenXR loader, plus the optional Windows Mixed Reality Feature Set: https://docs.microsoft.com/en-us/windows/mixed-reality/develop/unity/openxr-getting-started
Reverb G2 is supported with the current WMR XR SDK plug in. It should work OOB for everything other than the A/B/X/Y buttons on the controllers. I'm not sure what it is you are asking in regards to setting up a camera, but I am not aware of a facitily to get access to the direct camera feeds through either WMR XR SDK or OpenXR XR SDK.
I am also using the HP Reverb G2, with Unity 2020.3.1f1 HDRP 10.3.0 (WMR package / plugin), but I am not getting gamma correction (using linear color space in player settings) in VR, only on screen. Any tips?