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Question Camera Satup HP Reverb G2

Discussion in 'VR' started by LauraHetzel, Mar 5, 2021.

  1. LauraHetzel

    LauraHetzel

    Joined:
    Jan 26, 2021
    Posts:
    5
    Hi everyone,
    I am developing a game with Unity which I would like to play with the HP Reverb G2. Do I have to connect the camera and the controller through the XR plug-in or through the WMRT? Or is it also possible with the steam VR plugin? I've already tried everything, but nothing worked ..
     
  2. NemesisWarlock

    NemesisWarlock

    Joined:
    Jan 21, 2017
    Posts:
    141
  3. joejo

    joejo

    Unity Technologies

    Joined:
    May 26, 2016
    Posts:
    958
    Reverb G2 is supported with the current WMR XR SDK plug in. It should work OOB for everything other than the A/B/X/Y buttons on the controllers.

    I'm not sure what it is you are asking in regards to setting up a camera, but I am not aware of a facitily to get access to the direct camera feeds through either WMR XR SDK or OpenXR XR SDK.
     
  4. olavrv

    olavrv

    Joined:
    May 26, 2015
    Posts:
    515
    I am also using the HP Reverb G2, with Unity 2020.3.1f1 HDRP 10.3.0 (WMR package / plugin), but I am not getting gamma correction (using linear color space in player settings) in VR, only on screen. Any tips?