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Camera.RenderToCubemap -how to set farClipPlane ?

Discussion in 'Editor & General Support' started by bigrip, Sep 23, 2016.

  1. bigrip

    bigrip

    Joined:
    Mar 25, 2015
    Posts:
    9
    hi
    im using the Camera.RenderToCubemap script from the manual
    https://docs.unity3d.com/ScriptReference/Camera.RenderToCubemap.html

    to Make a cubemap it works but the farClipPlane is to low i cannot see the My skydome
    complete.

    i cannot code so i try to set it with
    go.farClipPlane = 100;
    in different places in the skript but i have only errors

    need help