Hi Hope you are doing well! I'm trying to glow everything except a Text, I succeed by using two cameras: Main Camera Clear Flags: Skybox Culling Mask: Everything except the Text's layer Depth: 0 Second Camera Clear Flags: Don't Clear Culling Mask: Text's layer Depth: 2 However, the Text is always in front of everything. I tried different Clear Flags and Depth with the Second Camera but I can't solve my issue. Because it works with default meshes (sphere, cube, etc.), I'm pretty sure it is because of the text's material, do you have any solution? Thank you in advance, Vidal Edit: It seems to be link to the portal shader I'm using, causing a non right order of drawing, I'll ask directly to the Portal asset's author then.