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Camera is following object even zones it should not

Discussion in 'Cinemachine' started by TheCelt, Oct 24, 2018.

  1. TheCelt

    TheCelt

    Joined:
    Feb 27, 2013
    Posts:
    742
    Unless i misunderstood, shouldn't my camera not be following my object so precisely when its in the dead zones / soft zones?


    This is what mine is doing:



    I was under the assumption the Vcam wouldn't move until the object reaches the blue zone?

    This is my current settings:



    How do i get it so the camera only moves to follow when the object reaches the blue zones?
     
  2. Gregoryl

    Gregoryl

    Unity Technologies

    Joined:
    Dec 22, 2016
    Posts:
    7,730
    You have not misunderstood, the camera shouldn't be doing that.
    A couple of questions:
    What version of CM?
    What version of Unity?
    How are you animating the target (e.g. timeline animation? physics? script? Update? FixedUpdate?)
    What is the Update Mode of the Brain?
     
  3. TheCelt

    TheCelt

    Joined:
    Feb 27, 2013
    Posts:
    742
    CM 2.2.7
    Unity 2018.2.13f1

    Animation of the target was updating the transform position in Update method

    Brain's update method was smart update.


    It how ever seems to have fixed itself since re-opening Unity.