Search Unity

  1. Megacity Metro Demo now available. Download now.
    Dismiss Notice
  2. Unity support for visionOS is now available. Learn more in our blog post.
    Dismiss Notice

Question Camera in Interiors

Discussion in 'Getting Started' started by ZYVHK, Sep 30, 2022.

Thread Status:
Not open for further replies.
  1. ZYVHK

    ZYVHK

    Joined:
    Sep 20, 2022
    Posts:
    9
    Hey there,
    Couldn't find any similar thread, so I'm asking. I just want to insist on the fact that I'm a pure newbie.

    I was wondering if there were any (rather easy?) workarounds for changing or make the camera understand the collisions with a building's interior walls and such when the player enters it?

    By default we can't see anything when the player enters a building with an interior. I've tried the Unity-Object-Fade scripts (https://github.com/jhutchines/Unity-Object-Fade) but I've no real idea how to set this time, especially knowing that the interior(s) may have multiple levels.

    Any idea?
    Thanks, and sorry if this isn't the right part of the forums.
     
  2. MelvMay

    MelvMay

    Unity Technologies

    Joined:
    May 24, 2013
    Posts:
    11,333
Thread Status:
Not open for further replies.