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Camera falls to ground or Player raises above camera

Discussion in 'Physics' started by krose, May 13, 2018.

  1. krose


    Apr 16, 2017

    I am trying to find a solution to my problem in VR game. My main camera drops to ground when Player has got
    RigidBody.isKinematic true and Collider.isTrigger true ie ticked

    but Player raises above camera when
    RigidBody.isKinematic false and Collider.isTrigger false ie unticked

    Can anybody find solution to that glitch?? Please. In older version of Unity and Google VR I did not have that problem.

    First screenshot is editor showing Player with isKinematic and isTriggered true, and next photo an effect after pressing Play..Camera drops to the ground. Third photo shows effect when isKinematic and isTriggered false; Player raises... 13-05-2018 20-35-59.jpg 13-05-2018 20-36-17.jpg 13-05-2018 20-36-40.jpg