I'm working on a new MacBook Air 2017. Unity was running totally fine until it started crashing every time I created an object or loaded a prefab. I was doing this in the tank tutorial at the time, and it still happened after multiple wipes and reinstalls. I've isolated the problem to the camera. If I delete the main camera, the editor runs totally fine, but with a main camera or any camera, whether it's created before or after the other objects, the camera view glitches out. Then the program, or sometimes my whole computer, will totally crash after freezing for 5-10 seconds. This happens in all tutorials and projects I make as well. Notes: I recently upgraded to Mac OS High Sierra. When reinstalling, I deleted the program folder, the folder in the Library, and the folder in Application Support. Could these be the source of the problem?