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Camera Content Management (Outside of Layers?!)

Discussion in 'Scripting' started by renman3000, Dec 19, 2019.

  1. renman3000

    renman3000

    Joined:
    Nov 7, 2011
    Posts:
    6,697
    Hi there,
    I am looking at using floating windows, like in any old Desktop. What I am wondering about is, content management, specifically as it relates to camera layers.

    In Unity it seems one can only have 31 layers, to choose from but what if I would like 100000 windows open, each with its own dedicated content?

    Obviously this is a ridiculous number but under my current system, I have a dedicated camera to each window and being limited by layers, seems dicey.

    Any suggestions as to how I could insure camera view, outside of layers?