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Calling ReleaseInstance on a Scene after loading

Discussion in 'Addressables' started by faolad, Sep 28, 2019.

  1. faolad

    faolad

    Joined:
    Jan 27, 2013
    Posts:
    118
    Is this a good practice?
     
  2. Jribs

    Jribs

    Joined:
    Jun 10, 2014
    Posts:
    154
    When you use the unload scene function you pass in the previously loaded scene and it unloads the scene and releases it. Pretty sure that is the intended usage.

    That's how they do it in their example project.