I'm currently working on a VR fitness game on Quest 2 and would like to implement a feature that calculates calories burned during gameplay. I'm exploring different options for obtaining this information. Meta Quest Move App: I'm aware of the Meta Quest Move app, which can track fitness activities on the Quest and provide calorie and fitness data. Are there any APIs or methods available that allow me to access calorie burnt and other fitness information from the Meta Quest Move app within my Unity project? Third-Party Applications/Tools: Alternatively, I'm open to exploring third-party applications or tools that can calculate calories burned during VR experiences. If there are any external apps or services that can be integrated with Unity and provide real-time fitness data, I would appreciate any suggestions or recommendations. I'm looking for a reliable and accurate solution to estimate calories burned during VR gameplay on the Meta Quest 2. If anyone has experience with integrating fitness data from external sources into Unity projects or has any insights to offer, your help would be greatly appreciated.