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CalculateFrustumPlanes returns NaN (HoloLens)

Discussion in 'Scripting' started by phlPro, Feb 20, 2017.

  1. phlPro

    phlPro

    Joined:
    Feb 20, 2017
    Posts:
    1
    Hello Community!

    At first i have to say that I'm very new to Unity-Developing and I only tried to rebuild some tutorials at the moment.

    To the problem: I work with Unity to develope some applications for the HoloLens. In my application I used a AR-Camera from Vuforia as Main-Camere (there is no other camere in my project). When i watch on a picture (through HoloLens) a 3D-Model appears - this works fine. But now i want to add a Tag-Along Menu like in this tutorial: https://developer.microsoft.com/en-us/windows/holographic/holograms_210

    I use the same scripts as provided from the Holograms Tutorial but the function CalculateFrustumPlanes returns always NaN:


    I searched a few days but now i have absolutely no idea what the problem is. May one of you have a idea out of the box which helps me?

    I cant upload the full source code because it contains company data and at the moment I wasn't able to rebuild an other project with the same issue.

    Thanks in advance!
    BR
    phl
     
  2. re-cheid

    re-cheid

    Joined:
    Apr 10, 2017
    Posts:
    9
    Hi,

    did you find any solution for that? I'm currently struggling with the same issue.