Search Unity

Question Caching a scene

Discussion in 'Editor & General Support' started by lz7cjc, Jan 6, 2021.

  1. lz7cjc

    lz7cjc

    Joined:
    Sep 10, 2019
    Posts:
    538
    Hi
    I have one large scene with lots of 3d graphics etc that takes a few seconds to load. Sometimes the user will switch to much smaller scenes for specific tasks e.g. form entry. I have one scene that demands it sits independently from a 3rd party developer. The other scenes are either small 2d scenes and 1 3d videoplayer.

    The large scene is where 80% of time is spent. Therefore I would like to keep it in memory as I swap to the other smaller scenes, so it loads faster when I return to it.

    How would I do that? I have searched for scene caching but not found anything applicable.