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Feature Request Cache last known script name in .meta

Discussion in 'Editor & General Support' started by dpt2, Feb 19, 2022.

  1. dpt2

    dpt2

    Joined:
    Jun 15, 2021
    Posts:
    50
    When "a script" suddenly goes "missing", it drives us up the wall just to figure out what script was missing.

    Why not use the .meta files to cache the last known script name? If it goes missing, Unity can show `{name} script missing`

    Elegant solution - and will save hair loss for devs.
     
    Vryken likes this.