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[C4D] Cutting Objects / Creating tiles

Discussion in 'Formats & External Tools' started by Chaosgod_Esper, Mar 22, 2013.

  1. Chaosgod_Esper

    Chaosgod_Esper

    Joined:
    Oct 25, 2012
    Posts:
    295
    Hi there..

    I´ve a small problem with C4D.
    I created a square room. Each side has a size of 15m.
    Now i want to cut them into 9 tiles, each with a size of 5x5m.

    Now i delete 7 of those model tiles, so only 1 straight and 1 edge are left.

    What i want now:

    if i put 3 straight walls in a row, they need to fit each other without mesh holes. same if i combine 2 straights and an edge or 2 edges..etc

    Simply said - i want to create room tiles.

    Problem: each try, the walls have different vertex positions on their edges.. so they don´t fit to each other ._.

    Question: is there an easy way to manage the Tile Creation in C4D?