Soooo simple. Rookie oversight I'm sure. I'm working with the particle system and developing a water stream for a water faucet. I'm well on my way. However, when I use the scroll wheel on my mouse to move camera left right or up down, the particle system moves with it instead of staying fixed. When I rotate it, it stays fixed. Frustrating. Any solutions? I've read some vague comments that it might be a setting in the renderer panel but that doesn't seem to make sense. By the way, I'm using the prefab from the water effects plug I found in the asset store. Thanks
He accidentally set the title wrong. https://forum.unity.com/threads/particles-follow-camera-view-argh.632131/