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C# Basics

Discussion in 'Community Learning & Teaching' started by christinanorwood, Jun 27, 2014.

  1. christinanorwood

    christinanorwood

    Joined:
    Aug 9, 2013
    Posts:
    402
    I've added a couple more videos to my C# playlist - public properties, and reading/writing data to/from XML files.

    Just to clarify, these tutorials aren't actually in Unity. I'm just going through some basic programming concepts using MonoDevelop/Xamarin Studio
     
    Last edited: Jun 27, 2014
    PeterDS likes this.
  2. christinanorwood

    christinanorwood

    Joined:
    Aug 9, 2013
    Posts:
    402
    I've added a couple more, on saving data to a database (I'm using MySQL), and Object Oriented Design. I'll shortly have the last few in that series, on Inheritance, Delegates and Events.

    In a week or two I'll be starting on Unity specific tutorials (scripting in Unity). If you're interested in that I suggest you subscribe to my YouTube channel. I strongly suggest you have a look at the current C# basics tutorials first, as I will assume that knowledge in my next series.
     
  3. BsseeJ

    BsseeJ

    Joined:
    Mar 12, 2014
    Posts:
    20
    Hello christinanorwood I watched all of your videos except for the Database videos because they aren't relevant to what I'm doing yet. I want to thank you for the videos because I already knew how to do some scripting in unity to make basic+ games, but I wasn't sure why the code I used worked. The only issue I have is when I'm writing scripts I have yet to run into a circumstance where making a class to use as a type is practical. Although of course I do use the Unity/monobehavior methods/constructs, which I now understand why they work. I'd like to see your scripting in Unity to see how what you've taught us can apply to scenes. I'd also like to see and in depth description of IEnumerators and maybe other co-routines because they seem fairly confusing and I have yet to find a great guide on explaining them in detail.

    Thanks again from Jesse "BsseeJ" Bergerstock.
     
    Last edited: Jul 1, 2014
  4. christinanorwood

    christinanorwood

    Joined:
    Aug 9, 2013
    Posts:
    402
    I'll do something on coroutines for you.
     
  5. christinanorwood

    christinanorwood

    Joined:
    Aug 9, 2013
    Posts:
    402
    I've added another video on Iterators - very basic. I think coroutines are a Unity specific implementation, and I'm keeping that series more general, but it does show how a method can return a series of values if it is of type IEnumerable, just like going through a List object. Hope that is somewhat helpful anyway.