Hi. I have failed to find a good article out there. I have an app on a Quest 2 (VR) that generates BVH (blender animation) files. UniVRM includes a BVH to animation clip conversion, but it creates "legacy" animation clips and Timeline won't load them. I am trying to work out how to convert those BVH files into Humanoid Avatar based animation clips so I can use Avatar masks etc. in Timeline. I have found some open source code around, but it does lots of other things as well (so hard to work out the important part). Any there any good tools or advice to convert BVH files to Avatar based animation clips? Or convert "legacy" animation clips to Avatar based? Thanks!