Hi, I'm facing a problem with the OnClick of buttons. I have a game component that represents a dialog and has an EventSystem with an InputSystemUIInputModule and a few buttons as children. When I click a button it properly changes color (selected and pressed), but the OnClick method is not called. The input system seems to be set-up correctly, at least the buttons change the color when I click them and this is definitely coming from the LeftClick of the InputSystemUIInputModule - I tested this by assigning another button in the InputActions. I can also manually call the OnPointerClick method of the button, which triggers my callback. I'm using input system version 1.1.1 in Unity 2020.3.20f1. I'm pretty sure that it worked with a previous unity + input system version, but I can't say when it stopped working, since the popup that is affected is only shown in error situations. I have no idea how to debug this any further, so any help is very welcome.