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bushes with the terrain editor

Discussion in 'General Graphics' started by davysw, May 8, 2015.

  1. davysw

    davysw

    Joined:
    Jul 15, 2014
    Posts:
    17
    hello, I'd like to be able to easily place bushes via the terrain editor with the tree or detail brush, but the soft ambient occlusion shader doesn't seem to be completely accurate to PBL, such as when a shadow is cast across the plant. I used this guide here:
    http://docs.unity3d.com/Manual/terrain-Trees.html

    My bushes are all prefab FBX'es, and I don't need them to move in the wind, but the placement would help a lot. If there is a better asset for unity 5 for painting on meshes that people recommend please link, thanks
     
  2. theANMATOR2b

    theANMATOR2b

    Joined:
    Jul 12, 2014
    Posts:
    7,790
  3. davysw

    davysw

    Joined:
    Jul 15, 2014
    Posts:
    17