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Question Burst is screwing up my animation rigs....

Discussion in 'Animation' started by wheelbarrow, Dec 18, 2023.

  1. wheelbarrow

    wheelbarrow

    Joined:
    Sep 12, 2011
    Posts:
    177
    Very frustrating. These are the first 2 lines of the red error:
    "System.InvalidOperationException: The TransformStreamHandle cannot be resolved.
    This Exception was thrown from a job compiled with Burst, which has limited exception support".

    Using Unity version 2021.3.18f1 LTS. The error occurs when I try to set a target for the 2 bone IK constraint. I have done this before in an earlier project with the same Unity version, with no problem, so why this is happening now is beyond me. Unfortunately the other project was deleted. This error stops all animations on the toon, and spams until I stop running the scene. Any assistance would be appreciated.
    Update: Just installed Unity 2021.3.33, and still have the same problem after updating the project to this version of Unity.

    Finally, after much searching and many tests, it turns out the rig I was using had a problem, and after a bunch of trial and error, I finally got it working.
     
    Last edited: Dec 19, 2023