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Burst compiler (1.1.2) failed running

Discussion in 'Editor & General Support' started by alsharefeeee, Nov 28, 2019.

  1. alsharefeeee

    alsharefeeee

    Joined:
    Jul 6, 2013
    Posts:
    80
    Hello eveyone,
    I am trying out DOTS and Hypird renderer and when building the project I get this, which cause the build to fail.

    BuildFailedException: Burst compiler (1.1.2) failed running
    stdout:
    Unable to load response file `C:\Users\username. Reason: Could not find file 'C:\Users\username'.`
    Usage: bcl.exe [options]
    bcl.exe --platform=<platform> --assembly=<PathToAssembly.dll_or_exe> --type=<TypeName>
    bcl.exe --platform=<platform> --assembly-folder=<path1;path2> --method=<FullMethodName[--MethodHash];method2>



    Is this happening because my user folder name has a space in the middle? If it is, I can't change that now, so maybe there is another solution.

    Thanks.
     
  2. rmon222

    rmon222

    Joined:
    Oct 24, 2018
    Posts:
    77
    I'm getting the exact same error with 2019.3.0b11. I'm not even using DOTS, just Jobs and Burst.
    EDIT: I updated both in package manager and the problem went away.
     
    Last edited: Nov 29, 2019
  3. alsharefeeee

    alsharefeeee

    Joined:
    Jul 6, 2013
    Posts:
    80
    Hmm...Let my try that, thanks.
     
  4. patrickreece

    patrickreece

    Joined:
    Nov 14, 2019
    Posts:
    23
    I am getting this error. I have reinstalled Burst but that didn't help. I am not using the Jobs package.
     
  5. Lee_Hammerton

    Lee_Hammerton

    Unity Technologies

    Joined:
    Jul 26, 2018
    Posts:
    118
    Burst 1.1.2 contained a bug that means paths to temporary folders, or projects, containing spaces would fail with an error similar to above.
    Please try latest preview version of 1.2.0 which should fix those issues and many more (see https://forum.unity.com/threads/burst-new-release-1-2-0-preview-10-we-need-your-feedback.789473/) for more information. If you cannot see this release, please ensure show preview packages is ticked in the editor, and please also check that you aren't still using the staging repository which is no longer supported.
     
  6. patrickreece

    patrickreece

    Joined:
    Nov 14, 2019
    Posts:
    23
    That worked, thank you!
     
  7. sonicdesordre

    sonicdesordre

    Joined:
    May 31, 2021
    Posts:
    11
    I can't pass the Burstv1.6.5 compiler error ( trying to build export my project from Unity 2021.3.2f1 to Visual Studio 2022 UWP ).
    I have installed all the addons of Visual Studio 2022. The project works fine on the Unity editor. In my case the Burst package is a dependency of the Universal RP package. So whenever I install Universal RP package (which I have to ) , I cannot build export the project anymore.

    Below I have attached the error output, I appreciate your help, really stuck here.

    bursterror.jpg
     
  8. Deleted User

    Deleted User

    Guest

    I'm in the same boat as sonicdesordre
    I hope a solution is found soon
     
    sonicdesordre likes this.