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Burst - Android iOS - Game Trailer - Fast Reaction Game

Discussion in 'Made With Unity' started by TinLiminal, Oct 28, 2013.

  1. TinLiminal

    TinLiminal

    Joined:
    Oct 28, 2013
    Posts:
    18
    ------------------------------------------------------------------------------------------------------------------------------------------------------
    Hi Unity Community! I've been lurking around this forum for a long time, reading help from Unity Answers :)
    So I thought it's a good time to make my first post! This is my games trailer for Burst :) Check it out!

    Burst - Android iOS - Game Trailer



    Burst is a brutally quick reaction game using just a swipe to control the character's movement to dodge and attack. In the campaign, you are given an unbelievable amount of 100 lives to beat twenty six levels,

    Do you think you can do it!?

    Other features:
    - Endless Mode
    - Time Attack Mode
    - Online Leader boards

    Platforms:
    - Android (this november)
    - iOS (this december)

    Friend us on Facebook: https://www.facebook.com/pages/Burst-Game/640262112663831

    Credits to:
    Tin Nguyen - Concept, design, art, animations, programmer.
    Arthur Papadakis - Programmer, sound designer (music composition), design.
    Pat Whelan - Design
    Kevin Akom - Art and animations.

    Sound effects from:
    http://www.freesound.org/
    http://www.freesfx.co.uk/
     
  2. meatboyfan

    meatboyfan

    Joined:
    Oct 28, 2013
    Posts:
    7
    This looks crazy fun! Keeping an eye on this!
     
  3. proteinbeer

    proteinbeer

    Joined:
    Sep 7, 2011
    Posts:
    121
    This looks fun
    But is it a bee, shark or a person with screw head?
     
  4. Oktagon Games

    Oktagon Games

    Joined:
    Aug 26, 2013
    Posts:
    27
    That looks awesome! :D
     
  5. TinLiminal

    TinLiminal

    Joined:
    Oct 28, 2013
    Posts:
    18
    Thanks for the interest!

    It's a person with a pointy helmet. It should be much more obvious when we add in a short few panels for it.
     
  6. Fenrisul

    Fenrisul

    Joined:
    Jan 2, 2010
    Posts:
    617
    Stop. Teetering. The. Screen.
     
  7. TinLiminal

    TinLiminal

    Joined:
    Oct 28, 2013
    Posts:
    18
    Fenrisul: The shake is triggered when a monster hits you in the game. Apologies if that caused any nauseous feeling. We have recently just changed the rolling of the shaking effect to a shorter period horizontal shake which is much lighter.

    Still, thanks for the feed back there, you're definitely not the only one who thought that and we've decided to cut out all shaking in the app store trailer.
     
  8. TinLiminal

    TinLiminal

    Joined:
    Oct 28, 2013
    Posts:
    18
  9. meatboyfan

    meatboyfan

    Joined:
    Oct 28, 2013
    Posts:
    7
    Tried the Lite version! It's pretty hard, I like it though.