Search Unity

BullseyeCoverageError

Discussion in 'Unity Hub' started by APSchmidt, Dec 22, 2018.

  1. APSchmidt

    APSchmidt

    Joined:
    Aug 8, 2016
    Posts:
    1,400
    Hi,

    I just found a "BullseyeCoverageError.txt" file in my User/Username directory. The content reads:
    It's dated today 12:04 which must be when I launched the Hub today.

    I closed the Hub and restarted it; the file updated itself. New content:
    What is it? What must I do about that?

    Edit: I searched for previous versions of the file; it appeared the first time on December 18, after I updated the Hub to version 1.4.0.
     
    Last edited: Dec 22, 2018
  2. APSchmidt

    APSchmidt

    Joined:
    Aug 8, 2016
    Posts:
    1,400
    @Charles_Beauchemin or anyone involved in the Hub development; I know that it's holiday times but I hope someone is paying attention to that; the file is still there.

    I've searched my whole computer for a "test.cov" file: it is nowhere to be found.
     
  3. Charles_Beauchemin

    Charles_Beauchemin

    Unity Technologies

    Joined:
    Jan 18, 2017
    Posts:
    255
    Hi APSchmidt,
    Our response time is a little bit slower this week as we still have many devs on vacation, but we'll get back to you shortly.
     
    APSchmidt likes this.
  4. APSchmidt

    APSchmidt

    Joined:
    Aug 8, 2016
    Posts:
    1,400
    Ah thank you. Sorry, I was worrying that my thread had gone unnoticed. :)

    Happy new year!
     
  5. ReaktorDave

    ReaktorDave

    Joined:
    May 8, 2014
    Posts:
    100
    That file is created everytime I start Unity Hub. Please fix.
     
  6. dri_richard

    dri_richard

    Joined:
    Mar 10, 2017
    Posts:
    36
    According to Process Monitor, Unity Hub attempts to create that file thousand of times per second - see attachment. Capture.PNG
     
  7. ReaktorDave

    ReaktorDave

    Joined:
    May 8, 2014
    Posts:
    100
    So Unity Technologies is screwing up our SSD drives.
     
  8. mathieub

    mathieub

    Unity Technologies

    Joined:
    Jun 28, 2017
    Posts:
    46
    Hi there,

    Thank you for reporting this and sorry for the inconvenience.
    We're investigating that.
     
    ReaktorDave likes this.
  9. superpig

    superpig

    Quis aedificabit ipsos aedificatores? Unity Technologies

    Joined:
    Jan 16, 2011
    Posts:
    4,124
    It looks like we accidentally built the Hub with our code coverage tooling left enabled. Sorry about that!

    We're fixing our buildfarm to make sure that the coverage tooling is properly turned off by default for everything, and then we can do a new version of the Hub which should no longer attempt to create this file. Either I or someone on the Hub team will update this thread once the fixed version is out.
     
    ReaktorDave likes this.