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Bullettime Asset WIP

Discussion in 'Works In Progress - Archive' started by Miziziziz, Sep 7, 2014.

  1. Miziziziz

    Miziziziz

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    Final Update:
    Going to be uploading this to the asset store, looking for any last-minute suggestions or tips.
    Webplayer featuring the main example scene, set up as bulletime: Link (shoot the cameras on the turrets to kill them)
    Webplayer featuring alternate scene, exactly the same as the main scene, but the gun is deactivated and some variables are tweaked in the inspector so it appears like you move at superspeed when you move (time only moves when you stand still) : Link
    Also, price suggestions? Thinking of selling this for maybe around $20 or so


    Old:
    This is a little project I've been working on recently. It started as me trying to figure out how the time control effect works in superHOT( time only moves when you move) , now I'm thinking I'll put it on the asset store when I finish polishing it and whatnot.
    Update (9/9):
    added player shooting, player health, turret health(shoot the camera to kill them), and god mode (press G to toggle)
    new webplayer: Link


    Update:
    added a webplayer
    and here's a new picture:



    old stuff:

     
    Last edited: Sep 11, 2014
    FBTH likes this.
  2. FBTH

    FBTH

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    Looks nice! :)
     
    Miziziziz likes this.
  3. Miziziziz

    Miziziziz

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    Bump, added webplayer and new screenshot
     
  4. FBTH

    FBTH

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    It was fun! It did remind me of Super Hot, which is what you were trying to do, right? :)

    What else are you going to do with this asset? It's pretty cool
     
  5. Miziziziz

    Miziziziz

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    Thanks!
    I'm thinking I'll add a gun for the player, a 'toggle' that let's you switch between bullettime and normal fps mode, and maybe some visual effects.
     
  6. casperjeff

    casperjeff

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    Very cool effect (just like Super Hot)....
    (less bullets in demo would be nice)
     
  7. Miziziziz

    Miziziziz

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    lol, yeah, that was kinda a stress test.

    Almost done with the player's gun, gonna add a webplayer with that soon.
    Also, gonna add a mode where you can control the timescale from the GUI (instead of by your movement)
    so you can walk around normally in an extremely slow motion environment if you want.
     
  8. Miziziziz

    Miziziziz

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    Bump, updated
     
  9. casperjeff

    casperjeff

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    uhhh...muzzle flash really distracting...but looking good!
     
  10. Miziziziz

    Miziziziz

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    oh, really? the turret's or the player's? or both?
     
  11. casperjeff

    casperjeff

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    turret....obfuscates lots of the screen
     
  12. Miziziziz

    Miziziziz

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    Bump, updated