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Bullet support for polybrush on package manager! (bugs etc)

Discussion in 'World Building' started by hippocoder, Feb 3, 2019.

  1. hippocoder

    hippocoder

    Digital Ape

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    upload_2019-2-3_17-46-56.png

    Wow! never knew it supported bullets with line breaking! ;)
     
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  2. hippocoder

    hippocoder

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    DirectoryNotFoundException when installing and uninstalling too.
     
  3. MadeFromPolygons

    MadeFromPolygons

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    @hippocoder I dont know about you but I personally always bring a few bullets along whenever I am line breaking. You can never have too much firepower when breaking those pesky lines. /sarcasm

    Seriously though, for a minute I was super confused until I got to the bottom and realised it is just the package default text. My mind was doing loops trying to work out whether there is a second meaning to line break, in the context of object scattering/sculpting :D
     
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  4. gabrielw_unity

    gabrielw_unity

    Unity Technologies

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    Can you create a bug report for this? Sounds like one for the tech folks. Thanks!
     
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  5. hippocoder

    hippocoder

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    I believe it was unable to find a folder it wanted for the triplanar shader :)