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Built-in VS Imported Animations

Discussion in 'Animation' started by Astadyl, May 19, 2017.

  1. Astadyl


    Dec 11, 2016
    Hi everyone,
    I'm wondering if there's one way of making animations in unity that one should preferably use between Built-In and Imported animations. Particularly, I'm wondering if there's a significant difference in performances between the two. My project is still is in an early stage but I want to plan things out. I'm 95% sure that no scene is likely to have more than 10 animated characters at once.