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Feature Request Built in file browser

Discussion in 'Editor & General Support' started by bobby55, Aug 21, 2022.

  1. bobby55

    bobby55

    Joined:
    Jun 24, 2020
    Posts:
    48
    Simply put it'd be nice to have a built in method for opening a file browser in unity on Windows, Mac and Linux. It would ideally support:

    - Skins (or just a way to open the local file explorer open dialog on any Windows, Mac and Linux),
    - Loading files into a bytes[] array or copying them into AppData memory somewhere (or some other method of interpreting the data - maybe returning the file as the choresponding type in unity - i.e mp3, wav or ogg would return an audioclip),
    - Browsing of files across multiple disks, renaming of files and creating new folders (if the option is enabled)
    - Selection of file types to include and exclude
     
  2. bobby55

    bobby55

    Joined:
    Jun 24, 2020
    Posts:
    48
    And whilst yes there are brilliant options available on the asset store, github and websites they are limited by thier cross-platform capabilities