Search Unity

Resolved Buildtarget for UWP for hololens

Discussion in 'Windows' started by danchavil, Aug 18, 2022.

  1. danchavil

    danchavil

    Joined:
    Jul 12, 2018
    Posts:
    32
    Hi everyone!

    i'm traying to build asset bundles for Hololens. but when y i try to add the Universal Windows Platform in the build asset bundles (BuildPipeline.BuildAssetBundles(assetBundleDirectory, BuildAssetBundleOptions.None, BuildTarget)) in the buildtarget doesn't apear the UWP.

    Someone could help me or guide me about this topic?

    Thanks and regards.
     
  2. Tautvydas-Zilys

    Tautvydas-Zilys

    Unity Technologies

    Joined:
    Jul 25, 2013
    Posts:
    10,675
    It's BuildTarget.WSAPlayer.
     
  3. danchavil

    danchavil

    Joined:
    Jul 12, 2018
    Posts:
    32
    Thanks for your help