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Builds taking twice as long since upgrading to unity 2017.3

Discussion in 'Editor & General Support' started by DDNA, Dec 22, 2017.

  1. DDNA

    DDNA

    Joined:
    Oct 15, 2013
    Posts:
    116
    We have a rolling build system, it simply builds our project from the command line at every check-in.
    We were running 2017.2.1 and out build time was about 1 hour, after updating to 2017.3 the build time is about 2 hours. Is there any reason this could be occurring?
     
  2. DDNA

    DDNA

    Joined:
    Oct 15, 2013
    Posts:
    116
    I was hopeful when the last patch said this was resolved but it didn't effect the time at all. The logs don't show much.

    *** Completed 'Build.Player.WindowsStandaloneSupport' in 7476 seconds (7475839 ms)