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Builds fail with status cancelled with ecs/burst installed

Discussion in 'Unity Build Automation' started by ReignOfDave, Dec 13, 2018.

  1. ReignOfDave

    ReignOfDave

    Joined:
    Oct 22, 2015
    Posts:
    51
    I have tried doing a local build and that all works fine with no issues

    Here is the error in the logs


    1293: [Unity] System.InvalidOperationException: The linker failed. Check previous exception in the log
    1294: [Unity] ERROR: System.Exception: /BUILD_PATH/Library/Unity/cache/packages/[URL='http://packages.unity.com/']packages.unity.com/[/URL][EMAIL]com.unity.burst@0.2.4-preview.37[/EMAIL]/.Runtime/bcl.exe did not run properly!
    1295: [Unity] System.Exception: /BUILD_PATH/Library/Unity/cache/packages/[URL='http://packages.unity.com/']packages.unity.com/[/URL][EMAIL]com.unity.burst@0.2.4-preview.37[/EMAIL]/.Runtime/bcl.exe did not run properly!