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Building with IAP happens reference error

Discussion in 'Unity IAP' started by bns_yuke_1, Jun 16, 2021.

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  1. bns_yuke_1

    bns_yuke_1

    Joined:
    Jun 4, 2021
    Posts:
    1
    This thread's error is happening yet on Unity 2020.3.11f1 and IAP 3.2.2 when I was building for iOS and Android.

    1. I got that error when I execute AddressableAssetSettings.BuildPlayerContent.
    2. Once I fixed with reimporting IAP package.
    3. After several building executins, the error happens again.
    4. It happens both editor and batch mode.
    I think that the resolution process for the build target relations of IAP assembly definitions is something wrong. IAP has two 'iOSStoreBindings's that defined in several assembly definitions which has build targets separately.
     
  2. JeffDUnity3D

    JeffDUnity3D

    Joined:
    May 2, 2017
    Posts:
    14,446
    Correct, no need to start a new thread. We are working on it.
     
    bns_yuke_1 likes this.
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