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Building streets and Navmesh

Discussion in 'Navigation' started by Luiz_Thiago, Jan 21, 2016.

  1. Luiz_Thiago

    Luiz_Thiago

    Joined:
    Feb 27, 2013
    Posts:
    32
    Hello guys... I am creating a city builder, where the player can create streets in runtime.

    I wonder if it is possible to create this logic with NavMesh Unity, for when a street is instantiated, its layer is a priority...
     
  2. JBR-games

    JBR-games

    Joined:
    Sep 26, 2012
    Posts:
    707