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Building PlayMode tests standalone fails with unspecified errors.

Discussion in 'Testing & Automation' started by tobias_heiles, Sep 7, 2022.

  1. tobias_heiles

    tobias_heiles

    Joined:
    Jan 30, 2021
    Posts:
    2
    Hi,

    I have created a couple of tests with the Test Framework that are supposed to run in Play Mode.

    I can run the tests from the Test Runner window without issues. What I want to do now is running them from a standalone build. I tried triggering the build from the "Build All Tests" button in the Test Runner window.

    The build process starts compiling scripts but then stops with a list of error messages that provide no further explanation. I have checked the Editor.log file but was unable to find any useful entries.

    Does anyone know what might be causing this issue? Is there any file I could check?

    I am using the Test Framework 1.1.29 and Unity 2020.3.25f1.

    Any help would be appreciated.

    Error_TestRunnerWindow.png

    Error_Console.png