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Bug Building Library\Bee\artifacts\WinPlayerBuildProgram\y2vqe\orpa_system.obj failed with output:

Discussion in 'Windows' started by alphabeta314, Apr 11, 2023.

  1. alphabeta314

    alphabeta314

    Joined:
    Jul 23, 2015
    Posts:
    47
    Now getting this error building for Windows on 2022.2.14
    Was building fine, then one build, boom, this happens, never can build again

    I'm dead in the water with no work being able to be done.
    Tried: Deleting library, full reload of assets, nothing
    Tried changing to 2022.2.13 same error


    Building Library\Bee\artifacts\WinPlayerBuildProgram\y2vqe\orpa_system.obj failed with output:
    system.c
    C:\BC\pitchr\project\Library\Bee\artifacts\WinPlayerBuildProgram\il2cppOutput\cpp\system.c(14): error C2065: 'SIGPIPE': undeclared identifier
    C:\BC\pitchr\project\Library\Bee\artifacts\WinPlayerBuildProgram\il2cppOutput\cpp\system.c(25): warning C4013: 'popen' undefined; assuming extern returning int
    C:\BC\pitchr\project\Library\Bee\artifacts\WinPlayerBuildProgram\il2cppOutput\cpp\system.c(25): warning C4312: 'type cast': conversion from 'int' to 'void *' of greater size
    C:\BC\pitchr\project\Library\Bee\artifacts\WinPlayerBuildProgram\il2cppOutput\cpp\system.c(30): warning C4013: 'pclose' undefined; assuming extern returning int
    C:\BC\pitchr\project\Library\Bee\artifacts\WinPlayerBuildProgram\il2cppOutput\cpp\system.c(35): warning C4267: 'return': conversion from 'size_t' to 'int', possible loss of data
     
  2. alphabeta314

    alphabeta314

    Joined:
    Jul 23, 2015
    Posts:
    47
    Other notes, it runs fine in the Editor, just cannot create a windows build
     
  3. Tautvydas-Zilys

    Tautvydas-Zilys

    Unity Technologies

    Joined:
    Jul 25, 2013
    Posts:
    10,756
    Do you have a file named "system.c" in your project by any chance? It's failing to compile.