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Building iOS project on Windows - ERROR FLOOD

Discussion in 'iOS and tvOS' started by Kholeslaw, Mar 30, 2018.

  1. Kholeslaw

    Kholeslaw

    Joined:
    May 7, 2013
    Posts:
    35
    I am using Unity 2017.4.0f1 on Windows 10.

    I develop for both Android and iOS on my PC. I run the build process in Unity to build the iOS XCode project files. Once the build has completed the Editor floods my console with messages and errors (see attachments). The only way to stop the endless flood in the Console is to close and restart Unity. This makes development a real pain in the ass.

    This issue has been around since way back when I was using Unity 5. Every new update to Unity, I hope this issue would be resolved, and yet the problem remains. I am starting a large iOS project and I am fed up with being forced to restart Unity every time I make a build.

    To replicate is easy:
    1) Create a new iOS project on a Windows computer.
    2) Build for iOS.
    3) Enjoy the s**tstorm in the Console window!

    Is there a solution to fix this? Perhaps it is unique to specific PC setups? I have seen bug reports submitted on this issue with no results or solutions.

    Thanks
     

    Attached Files: