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Building for the Occulus Quest I'm getting DllNotFoundException: ovravatarloader

Discussion in 'AR/VR (XR) Discussion' started by GerardoCartellone, Dec 2, 2019.

  1. GerardoCartellone

    GerardoCartellone

    Joined:
    Oct 21, 2019
    Posts:
    1
    Hello,
    I have inherited of a project that uses vrtk: https://vrtoolkit.readme.io/ The objectif is to make a game for the occulus quest.
    I followed most of the steps in this tutorial explaining how to build for the occulus quest however in my project there was a lot of of differences probably due to the version of vrtk I'm using and also the version of oculus-integration .(ovr)
    using adb the android debuging platform, i was able to see that in the broken build I get an error.
    this is the full error message.

    DllNotFoundException: ovravatarloader
    at (wrapper managed-to-native) Oculus.Avatar.CAPI:eek:vrAvatarMessage_Pop ()
    : at OvrAvatarSDKManager.Update ()

    If anyone has any idea what could be wrong with my project based from this error i would be highly thankful also even if its just general advice on how to approach the problem.
     
  2. BelieveXiaoShuai

    BelieveXiaoShuai

    Joined:
    Nov 6, 2017
    Posts:
    16
    Same problem.
     
  3. shayster01

    shayster01

    Joined:
    Mar 2, 2020
    Posts:
    4
    Same issue