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Building for PC ignores quality settings.

Discussion in '2018.3 Beta' started by georgeq, Nov 28, 2018.

  1. georgeq

    georgeq

    Joined:
    Mar 5, 2014
    Posts:
    662
    I'm trying to build my project with different quality settings, but there is absolutely no difference if I build it with very low quality level or ultra.

    Just as an example, if I build with these settings:

    qsb.png

    I'm still getting shadows, as you can see below:

    qsb2.png
     
  2. Peter77

    Peter77

    QA Jesus

    Joined:
    Jun 12, 2013
    Posts:
    6,589
    It's because the build/player saves and restores the last selected quality level. Means, after the first start it does not pick up the setting selected in the editor anymore. You need to delete the quality level entry from the windows registry to make the build pick up the editor setting again.

    This issue is not new to 2018 as far as I know.
     
    LeonhardP likes this.
  3. rz_0lento

    rz_0lento

    Joined:
    Oct 8, 2013
    Posts:
    2,361
    It would be a bug if it didn't work like it does now. It's by design.
     
  4. aurelien-morel-ubiant

    aurelien-morel-ubiant

    Joined:
    Sep 27, 2017
    Posts:
    275
    I think it's the trouble than fullscreen then rebuild by asking a windowed mode without the prompt on game start.
    As Peter said just clean the registry and all will be fine.