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Question Building for Linux ARM

Discussion in 'HMI & Embedded Systems' started by Kobix, Oct 3, 2019.

  1. Kobix

    Kobix

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  2. nitrofurano

    nitrofurano

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  3. Kobix

    Kobix

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    We.. we.. can build Unity ourselves with custom parameters? What, since when?

    Isn't Unity like closed source thing?
     
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  4. nitrofurano

    nitrofurano

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    what i could understand is that part of Unity is open-source because it uses Mono, and it's always great that is using it (but not software-libre, since it's using Mono, and Mono is not software-libre because the license used ) - the other part, i just have no idea at all, since i'm mostly software-libre user... - considering this, i guess Unity for GNU/Linux could be available to architectures like Sparc, Mips, PowerPC, Arm, etc., as "easily" as those actually supported i386 and amd64
     
  5. Schubkraft

    Schubkraft

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    Neither Unity editor nor Linux standalone support ARM.
     
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  6. aurelien-morel-ubiant

    aurelien-morel-ubiant

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    Hello @Schubkraft
    I just saw your answer concerning the ARM support. Is it in your scope ?
    Or at least is it possible to manage it ourself by using the lib etc... with a specific makefile (I don't think it's possible but I try the question..)
     
  7. Schubkraft

    Schubkraft

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    Sadly this is not something you can do yourself, sorry.
     
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  8. aurelien-morel-ubiant

    aurelien-morel-ubiant

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    And there is no ETA or plan from your side ? (I know the answer is not but I try again)
     
  9. Schubkraft

    Schubkraft

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    There is currently no plan, sorry again.
     
  10. aurelien-morel-ubiant

    aurelien-morel-ubiant

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    No worry !
    Thanks again for your reactivity. We will evaluate other possibilities from our side.
     
  11. pmelo

    pmelo

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    Hello @Schubkraft
    If you don't mind me asking, why exactly is Linux Arm64 (aka AArch64) not part of the current plans? Is there a place where I could put a kind feature request on that?

    I am a software dev in a private company as well as an NGO, and both have to work around this limitation of Unity by doing projects in Unreal Engine, when possible, or rethinking the possibilities, like @aurelien-morel-ubiant

    Obviously the editor is too much work, and doesn't make sense to have the unity editor running on arm-64, but a unity standalone build? That should be fairly straight forward for you guys.

    Yes, the different embedded boards might be slightly different, and you might have to focus on one hardware, like the jetson board, like requested in this forum post, but even that would be already a good start.

    Unreal did that in their current version because the community wanted that (I'm happy to say I was part of that). Hope Unity won't fall behind in terms of flexibility, because that's to me the ultimate advantage of unity. There is market for embedded and IOT, and linux arm-64 is a pretty nice platform to develop for.

    Even raspberry pi is now arm-64. How amazing it would be for education to have Unity building for Raspberry PI!!! My Non profit would surely be using that functionality from day 1.
     
  12. superjayman

    superjayman

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    WHEN WILL UNITY SUPPORT..LINUX + ARM ????
     
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  13. RossMelbourne

    RossMelbourne

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    Unity now supports Magic Leap which I believe uses an ARM processor running a Linux based system called Lumin OS. Has anyone tried to publish to Lumin OS and run the app on Linux?
     
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  14. crogersarvr

    crogersarvr

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  15. Schubkraft

    Schubkraft

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    Magic Leap is an Android based build target. The Linux Standalone runtime doesn't touch anything there.
     
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  16. iantheking

    iantheking

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    The important thing to note in this conversation is that Nintendo Switch is supported as a Unity build target and uses ARM linux. Nintendo likely has no interest in seeing competition in their market.
     
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  17. OLGV

    OLGV

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    Super interesting topic, definitely +1 for Linux ARM build support.

    With the high prices of GPU Cloud Clusters and Nvidia's Jetson around... the need for this will scale from Pi hobbyists to cloud compute corporate stuff (ML/Simulations/...)

    The political conflicts here are obvious (hi Google Cloud), but as Unity stands for democratisation and all platforms deployment...
     
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  18. skymeson

    skymeson

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  19. villeHelin

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    Now that Unity (in 2020.2) will add support for Apple Silicon ARM / MacOS targets, perhaps adding support for ARM / Linux is doable as well? I bet the bulk of the work of the port is done with the support for Apple Silicon ARM / MacOS...
     
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  20. andrews_unity

    andrews_unity

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    There is change in support at the moment for Linux and Arm.
     
  21. elbarz

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    Can at least an Linux ARM exporter can be done? Have you seen Librem 5 and Pinephone Smartphones?
    They work with wayland, and there is some documentations and tests working with vulkan+mir/wayland. A little bit dusty, but it might be a good market. Who knows!
    https://ubports.com/
     
  22. Radaco

    Radaco

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    Support for building Linux (or even windows embedded) stand alone for ARM targets would be awesome. I'm personally interested in developing for Raspberry Pi but the Jetson would be a cool target as well. It would open up a lot of possibilities. I don't see much need to run the editor on either of those though. Thanks for the great product and keeping us informed.
     
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  23. andrews_unity

    andrews_unity

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    There has been no change in our support policy at the moment around ARM for Linux
     
  24. elbarz

    elbarz

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    Hurryup guys! Before Unreal do it!
     
  25. elbarz

    elbarz

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    Not a big fan of Windows . . .actually Microsoft's product asks to have for free your work when you accept their EULA. They can claim your work as yours anytime they want, it's in the EULA. Even Windows have a problem with resources with bugs and unnecessary software . . Who uses windows mail?!!

    Do you want that your work belongs to you even before to register it? Don't use windows. When I see people intersted in install windows and android on a Raspberry Pi, it makes me feel sick.
     
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  26. basisbit

    basisbit

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    +1 on request for ARM64 support for linux builds. This would allow publishing games for smartphones which don't run Android as well as Raspberry Pi 4 and many similar boards.
     
  27. VirtualPierogi

    VirtualPierogi

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    Supporting Linux for arm would be a good move from Unity, concerning that they are moving towards ML and AI, and more and more sbc have embedded NPU (huawei and some rockchips , and obviously nvidia) also because Raspberry PI, the most popular single board computer on the market is meant for educational use, it would be great to show off project Tiny on toy-sized sbc just to prove its performance.
     
  28. cfaragher

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    We're interested in switching our clustered rendering solution (Currently running on NVIDIA Jetson Nano - ARM Linux aarch64) to a Unity - based solution. But there would need to be a player that could run on ARM Linux. So that's another +1 for ARM64 Linux from my company, please.
     
  29. deus0

    deus0

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    100% agree that unity needs arm 64 support. I mean arm 64 linux devices will be everywhere in 5 years. Using a pinephone now and would love to make a native app for it with Unity. Will have to find another solution. Maybe Godot?
     
  30. paulorenan

    paulorenan

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    Coming here almost one year after my prev post to just give a
    +1 on request for ARM64 support for linux builds
    @andrews_unity
     
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  31. Noamxrx

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    ^ Give us the option to host Unity servers on Raspberry pi.
     
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  32. andrews_unity

    andrews_unity

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    We have no announcements on this topic at this time, and we currently don't have any plans to support this at the moment.
     
  33. GloriaVictis

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    Just wanted to give a headsup, as AWS hosting allows their best CPU's with ARM architecture only, it is a big downer for any Unity based server.
     
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  34. pmelo

    pmelo

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    I'll try to compile mono on my pi4. If someone has a jetson at hand, please try that too, and let us know of any hurdles. No promises, as I'm quite busy with other stuff.

    I read recently that broadcom (graphics chip of raspberry pi) was working on integrating vulkan support. https://www.raspberrypi.org/blog/vulkan-update-now-with-added-source-code/
    If I can make hello world mono project that draws a quad in raspberry pi, I guess that would help, right?
     

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  35. James_Initus

    James_Initus

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    Exciting thread.. If Unity supports ARM64 builds on a Jetson Id be happy to buy one just to train AI models for days instead of using my laptop...
     
  36. NoxityGames

    NoxityGames

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    Still no support for this ?
     
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  37. James_Initus

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    Im waiting and watching this thread...
     
  38. pmelo

    pmelo

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    Please understand that embedded processors like jetson are optimised to run inference from pretrained models. If you want to train models, I recommend looking into discrete graphics cards. Buying embedded boards for ML training doesn't sound right to me...
     
  39. Tomi-Tukiainen

    Tomi-Tukiainen

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    Vote for adding ARM Linux support to Unity!
     
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  40. ehakan

    ehakan

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    And it's not just performance, it provides cost savings. Switching to ARM64 machines with the same amount memory and vCPU is cheaper, for pretty much the same performance (even better performance if you trust AWS numbers).
    Linux ARM64 build support would be appreciated for hosting servers or any workload where high machine counts are needed.

    https://aws.amazon.com/ec2/pricing/on-demand/
    Instance types ending with a "g" before the dot are ARM instances
     
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  41. GloriaVictis

    GloriaVictis

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    ehakan likes this.
  42. bensaei

    bensaei

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    Incorrect, false, discouraging, in accurate! I did my entire masters project on AI on L4T. Discrete graphics cards categorically perform worse than L4T running on NVidia SoCs of similar core spec, Furthermore, graphics cards of similar price range still categorically under perform compared to NVidia SoCs. So for the same price range and for the same spec you are better off with an nvidia SoC and it comes at the benefit of portability and not requiring a whole rig. So You please understand, your recommendation is damaging to AI field, please don't go around making statements like this!
     
  43. valentinwinkelmann

    valentinwinkelmann

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    Would be a great thing if we could build on ARM, from me there is clearly a +1 for the idea
     
  44. jogus84

    jogus84

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    +1 ARM LINUX support, our company is currently considering switching to Unreal Engine for using the Xavier platform in one of our upcoming projects.
     
  45. damvcoool

    damvcoool

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    I am very interested in this as well it would be awesome to be able to export to raspberry pi 4, have a micro Console for my kids and friends.
     
  46. andrews_unity

    andrews_unity

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    Nothing to update on this
     
  47. elbarz

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    Hurry up guys! Before it's too late c:
     
  48. QFRAG

    QFRAG

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    +1 to get a ARM/Linux target for non-Nintendo folks.

    But obviously, from this thread its clear Unity has another view on this.
     
  49. Robocoder14

    Robocoder14

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    +1 ARM32/64.

    I have an ARM Cortex-A15 that I want to build Unity projects for.
    The A57 in the switch isn't too different from the A15 other than implementing a 64 bit architecture.
     
  50. CelsoP

    CelsoP

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    Pleaseee, +1 unity for rpi4
     
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