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Building Error in Escape Room VR Course made for both Unity and Oculus

Discussion in 'VR' started by castana1962, Apr 6, 2020.

  1. castana1962

    castana1962

    Joined:
    Apr 10, 2013
    Posts:
    400
    Hi All
    Althought I know that this Course is for Oculus Rift, I saw that could also can be for Oculus Quest....
    more info about this course here

    https://learn.unity.com/course/oculus-vr

    Now, I am making ( I finished the Unit 3) and I cannot export to Quest because I have a building error in Unity. This is the following

    Malimbe.XmlDocumentationAttribute: The field 'VRTK.Prefabs.Interactions.InteractorVisibilityModifier.InteractorVisibilityModifierFacade/UnityEvent VRTK.Prefabs.Interactions.InteractorVisibilityModifier.InteractorVisibilityModifierFacade::Shown' is annotated to be documented by XML documentation comments but none were found.

    For it, Could anybody help me to fix it?
    Thanks for your time
    Alejandro
     
  2. DodgeVision

    DodgeVision

    Joined:
    Dec 30, 2012
    Posts:
    3
    I'm having the same issue. Are you using VRTK 4 with Unity LWRP by chance? That's what I'm using. I tried going to a whole new project with the same settings and I got it to go away for awhile, but it returned randomly even on my whole new project.

    Hopefully, someone knows how to fix this, I've been messing around with no luck!
     
  3. DrMikeReddy

    DrMikeReddy

    Joined:
    Jan 30, 2020
    Posts:
    1
    I found that Build and Run produced these, but Build didn't. A pain, but if you deploy using SideQuest it all runs fine.
     
  4. magglemitch

    magglemitch

    Joined:
    Dec 8, 2013
    Posts:
    110
    Did you manage to find a solution for this? Have it now. While I can build I would love to be able to Build and Run again.