Whats the quickest way to build 3D rooms? Is Probuilder the best choice? Just looking to make a passage and a few rooms of different sizes.
Pro builder is great for that, but ideally you would prefer using .fbx files that you made in blender.
Yes exactly, just add some colliders to the object in Unity. You can also use the mesh collider to get exactly the same shape as your mesh but be careful, if your mesh has to many vertices this will impact performance.
You can also create your own rooms right in Unity, as a room is a floor, ceiling, and 3-4 walls. Use cubes (re-scaled) to create the components, add colliders and materials. Once done save as a prefab. Alot of people forget that basic objects can be created in Unity itself, without the need to use an asset or modeling prog...
warthos3399 I am aware of that, but its such a pain. Trying to make window holes and doorways, you have to kind of build levels of cubes and when you add colliders it has to be perfect or you get flicker. I'm creating rooms in Blender using the Archimesh plug in, its easy and perfect for my needs at the moment.
Im glad it worked out for you, theres so many ways to do it, Blender, in unity, and one of my favs UModeler (model directly in the editor. Best of luck on your project
Theres a free "lite" version thats really good, give it a try, not many limitations, you might like it. The full version is a bit pricy $125. I personally use the Lite version, does all i need it to do