Hi, I just see on the store a new builder which seem really nice ==> https://www.assetstore.unity3d.com/#/content/15227 And I want to know if someone already tested it ? Cause it's pretty expensive . If it's really good why not, but if I can some user experience before it could be cool ! There is a lot of possibilities. Thanks in advance.
I had implemented all multiplatform (android/ios/android-samsung/pc)*(free/paid) by myself, it is not dificult when you get the right unity3d editor classes and I have gained a level up in how to customize the editor. I created a EditorWindow where I can choose which type of build I want and its caracteristics, for example, a build for ios of the paid version for tester with fake iap. By clicking in build it do something like it: - update build configurations - change build constants - force a build - add/remove scenes - iterate over each scene and each prefab apply "utilities scripts" and removing textures references to allow dynamic (hd/sd) This test project for ngui hd/sd could give you some tips: https://github.com/sisso/ngui-hdsd/blob/master/Assets/Scripts/Editor/BuildWindowEditor.cs