Search Unity

Question Build with deferred rendering shows blank, can someone help?

Discussion in 'Universal Render Pipeline' started by neviovalsa, May 17, 2023.

  1. neviovalsa

    neviovalsa

    Joined:
    Jun 24, 2019
    Posts:
    52
    Hi,
    I'm trying to use deferred rendering in my project but when building nothing seems to render.

    I created a repro with a sample project, Unity version 2021.3.18f1, with the URP template.

    I added just a couple objects in the scene (set to "static"), turned the default ("mixed") directional light color to green, added a white real time spotlight.

    I changed the Rendering Path to Deferred (ticked accurate G buffer normals option)

    upload_2023-5-17_15-36-16.png

    When I build this is the result

    upload_2023-5-17_15-36-35.png

    Any idea what I should look for to fix this? I'm at a complete loss at this point.
     

    Attached Files: